To render the sphere, I wanted to take every pixel on the screen, and calculate the color of the pixel. The color would vary depending on which part of the sphere the pixel was displaying. If the part of the sphere was facing the light source, it would need to be brighter than a part of the sphere facing away from the light source.
Tuesday, October 13, 2015
CGI Sphere
To render the sphere, I wanted to take every pixel on the screen, and calculate the color of the pixel. The color would vary depending on which part of the sphere the pixel was displaying. If the part of the sphere was facing the light source, it would need to be brighter than a part of the sphere facing away from the light source.
Saturday, October 10, 2015
Lunar Eclipse
Near the end of last month, the moon passed entirely through Earth's shadow, resulting in a full lunar eclipse. The moon didn't completely black out, due to sunlight scattering through Earth's atmosphere. Instead, the moon had a dim reddish-brown glow.
Of course, I took I lot of photos of this celestial phenomenon. I started taking photos during totality. I kept taking photos a couple times per minute, for a period of about 1.25 hours, until the moon was fully lit. My goal was to put the photos together, for an animation of the moon passing through the shadow of the Earth.
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